
- #PS3 WII EMULATOR CODE#
- #PS3 WII EMULATOR PS3#
#PS3 WII EMULATOR CODE#
Staying on the topic of Nintendo 64, the PSVita version of DaedalusX64 received cheat code support together with some further optimisations through NEON instructions. This would greatly help with performance as the emulator is currently using an interpreter to convert MIPS (N64) instructions to ppc64 (PS3) instructions.Įmukidid has also stated on Twitter that they will be getting back into PlayStation 3 development after 9 years of inactivity which sends a positive message when it comes to further development of wii64-ps3! Conclusion.
#PS3 WII EMULATOR PS3#
Porting Wii64’s dynamic recompiler to the PlayStation 3 as both the Wii and PS3 are PowerPC-based consoles but the former is ppc32 with the latter being ppc64.
Merging changes from newer Wii64 releases. However, emukidid states that once this issue is fixed, the following things are on the table for wii64-ps3: Going by what’s written in the aforementioned GitHub README, emukidid has been able to compile wii64-ps3 using the more modern PSL1GHT v2 toolchain but ran into issues as the emulator’s menu loops every 3 to 4 seconds which makes stuff go unresponsive. What’s next for this wii64-ps3?Įmukidid stated that they’re going to do some more PlayStation 3 development soon which may bring exciting things to the N64 emulation on PS3 topic! In its current state, the emulator seems to be able to run both Super Mario 64 and Mario Kart 64 as per videos by KevinT Creations but they are obviously not playable as not only is the frame rate not great but there are significant graphical issues with a good deal of magenta/purple showing up in places where it should. However, as per its README, the emulator itself has a few basic features already implemented which include preliminary hardware accelerated graphics, basic input support and badly-implemented audio while also sporting USB loading/saving together with some form of menu system. You can now play Super Mario 64 in LSD land on your PlayStation 3 although better emulation may be coming soon! (image from video 1)Īccording to the description accompanying the binaries, which are in ELF/SELF format, work was being done in around 2011 to port Wii64 (a Nintendo 64 emulator for the Wii based on Mupen64 with a sister version for the GameCube called Cube64) to the PlayStation 3 although for some reason, development on it stopped despite some notable work having already been done.